Moon Intern Proof of Concept
Feast your eyes, here is the fruits of a short development cycle which explored some of my ideas for Moon Intern, ultimately this version of Moon Intern influenced the pre-kickstarter days the most. Some of the ideas explored are procedural dialog, random jobs, random enemy spawns, secret areas, equipment, user interface requirements, combat and the general gamefeel.
Note: Moon Intern Proof of Concept only runs on flash supported devices.
Note: Moon Intern Proof of Concept only runs on flash supported devices.
How To PlayLeft/Right: Move
Down: Pick Up / Interact / Talk Z: Shoot X: Jump A: Heal Q: Heal W: Recharge (like mana) M: Meteor Enter: Access Inventory |
Tips
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